buttonGame; Start Game<br>(5th Generation)
buttonGame6; Start Game<br>(online sñores)
buttonExit; Exit
buttonConfig; Tagger Configurator
buttonManageCommands; Team Manager
button_OptionalConfig; Device Configurator<br>options
FindBaseToolStripMenuItem; Search for Radiobase
ToolStripMenuItem_OneTranslator; One Radiobase
ToolStripMenuItem_ManyTranslator; Several Radiobase
Loading; Loading
//GameForm
label_nametype; Operations
label_nametype5; OFFLINE scores
label_nametype6; ONLINE scores
buttonFindTranslator; Search for Device
buttonGetStats; Start Game
buttonClearStats; Reset Scores
buttonGetConfig; Update List<br>completely
button_LightUpList; Update list of players<br>with new
buttonExitMenu; Exit
dataGridView_Game1; Player/Team
dataGridView_Game2; Frags
dataGridView_Game3; Damage done
dataGridView_Game3-2; Hits
dataGridView_Game4; Deaths
dataGridView_Game5; Damage received
dataGridView_Game5-2; Injuries
dataGridView_Game6; Recoveries
dataGridView_Game7; Lives
dataGridView_Game8; Killer
dataGridView_GameAccuracy; Accuracy
dataGridView_Game9; Battery
buttonResetTimer; Reset
IndicateToolStripMenuItem; Indication
updateConfigToolStripMenuItem; Update configuration
labelInfoGameForm; Device not found.
command; Team
transl; Device:
buttonGetStatsStart; Start Scores Tracking
buttonGetStatsStop; Stop
buttonGetStatsStartGame; Start Game
the_same_ID1; No start, the players
the_same_ID2; have
the_same_ID3;  the same IDs.
NewRound; New Round
Respawn; Recover
killed; killed
killedW; killed
get_statistics; Get Scores
ToolStripMenuItem_ShowBattary; Battery level
WasIn;  injured 
WasInW;  injured 
gamer1; Player 
gamer2;  Player 
SettingDisplayToolStripMenuItem; Display settings
toolStripComboBox_DamageShow1; Display total damage
toolStripComboBox_DamageShow2; Display total hits
ConfStart; Ñonfigurator
TableEventToolStripMenuItem; Event Table
EventsShowToolStripMenuItem; Events displayed
toolStripComboBox_EventShow1; Disabled
toolStripComboBox_EventShow2; Enabled
DeathToolStripMenuItem; Death
HitToolStripMenuItem; Injury
RevivalToolStripMenuItem; Recovery
dataGridView_Events1; Time
dataGridView_Events2; Event
causes_damage; and damaged
causes_damage_f; and damaged
button_SaveLog; Save Results
toolStripComboBox_life1; Life in percents
toolStripComboBox_life2; Life in hits till death
SetName_ToolStripMenuItem; To name
toolStripTextBox_CommandLabel; Team
toolStripTextBox_GamerLabel; Player
lang_savedialog1; Saving game results
lang_savedialog2; HTML report
lang_savedialog3; Game_Stats
no_commands_lang; no team
RevivalPlayer; Player recovery 
reRevivalPlayer; Re player recovery 
nonclearmes; Players scores must be reset: 
MesStatClear; Scores are not reset completely!
AddtoLog1; Game scores start from 
AddtoLog2; Round 
AddtoLog3; Team/Player
AddtoLog4; Frags
AddtoLog5; Hits
AddtoLog6; Deaths
AddtoLog7; Injuries
AddtoLog8; Lives
AddtoLog9; Killer
AddtoLog10; Events
AddtoLog11; Winning team (Frags):
AddtoLog12; Team with the best ratio of hits and injuries:
AddtoLog13; Best Player (Frags):
AddtoLog14; Player with the best ratio of hits and injuries:
AddtoLog15; Players rate by frags
AddtoLog16; Players rate by efficiency
AddtoLog17; Teams rate by frags
AddtoLog18; Teams rate by efficiency
AddtoLog19; Game duration
AddtoLog20; Game intensity
AddtoLog21; points ((100 * game events/(seconds * players))
ShowBlinking_ToolStripMenuItem; Highlight hits
mesbox_snbs1; Name ''
mesbox_snbs2; '' already exists. Remove it from the previous player?
addLifeApt;  gets extra lives: 
addLifeAnom; gets extra lives by Anomaly Point: 
MinaDeath; killed by Trap/Mine 
radiacia1;  gets radiated and damaged 
radiacia2;  died
radiacia3;  gets radiated and damaged: 
AddLifeToolStripMenuItem; Lives added
AddPlayerToolStripMenuItem; Add player
AddPlayerInGame1; Tagger ID
AddPlayerInGame2; Find and add
AddPlayerInGameG1; Player with ID
AddPlayerInGameG2; already exists
AddPlayerInGameG3; Player is not added!
AddPlayerInGameG4; Player with ID
AddPlayerInGameG5; Not found
AddPlayerInGameG6; Player is not added!
label_playercount; Players total:
QuestionbuttonGetConfig1; If updated, the scores in the table will be lost! Do you really want to update the list of devices?
QuestionbuttonGetConfig2; Warning
QuestionbuttonExit1; Do you really want to exit the scores? If you do not save the results of the game - they will be lost forever!
QuestionbuttonExit2; Warning
RunSearch; Searching...
tooltip_game1; New players are being added.<br>Off players are being updated.<br>Scores are not reset.
tooltip_game2; Shows players who are currently in the sight of Radiobase.<br>Scores in the table are reset!
tooltip_game3; Reset tagger scores<br>and scores in the table
tooltip_game4; Track scores online.<br>6+ generation equipment
ToolTiplabel_PlayerCountNum; Some players have 2 or more taggers:<br>
UpdateDataGrid_NameKiller1; Trap/Mine blast
UpdateDataGrid_NameKiller2; Radiation Exposure
UpdateDataGrid_NameKiller3; Bomb/Timer blast
UpdateDataGrid_NameKiller4; Grenade blast
sgop1; Selected player successfully re-registered
sgop2; Successfully!
sgop3; Selected player is not found and not re-registered
sgop4; Attention
label_win1; PLAYER-WINNER: Player 
label_win2; , who scored 
label_win3;  points<br>
label_win4; OF THE WINNING TEAM: Team ''
label_win5; '', which scored 
label_win6;  points
label_win7; WINNER: Player 
label_win8;  , who scored 
label_win9;  points
label_win10; WINNER: Team ''
label_win11; '', scored 
label_win12;  points
comboBox_gamekind1;  -= Regular =-
comboBox_gamekind2; Solo
comboBox_gamekind3; Team
button_FinishGame; Get results
KilledTheRadioBase1;  Killed by operator
KilledTheRadioBase2; Killed by operator
ShowCommandsToolStripMenuItem; Show Teams
ShowCommandsToolStripMenuItemToolTipText; To apply settings,<br> you need to refresh<br>the complete list of players
TransferToTheTeam1; Player is not transferred to another team!!
TransferToTheTeam2; Error occurred when setting taggers in the group
ToolStripMenuItem_ConfForGamer; Configure Player
ReSearchToolStripMenuItem; Re-register
TransferToTheTeamToolStripMenuItem; Transfer to another team
toolStripTextBox_vrlabel; Manually
RevivalPlayerTV; by Recovery Device
BombaDeath; Bomb/Timer blast and death of the Player 
GranataDeath; Grenade blast and death of the Player 
ToolStripMenuItem_Revivals; Recoveries
ToolStripMenuItem_Accuracy; Accuracy
ToolStripMenuItem_KillGamer; Kill the Player
messagebox_fg1; All players will be deactivated. Do you really want to quit the game?
messagebox_fg2; Confirmation
MessageBoxTimer1; Start or reset of the timer must match the beginning of the game. Are you sure you want to reset the timer?
ToolStripMenuItem_ShowInGameTable; Show in the event table
oned_mteam; 2 or more teams are on the same channel. To track from several radiobases you need to put each team on a separate channel
findtranslator_error1; Some radiobases have same frequency channels. This is unacceptable! Put the radiobases on different channels!
urbidnosu; Most likely the radiobase channel was changed. You need to fully update the list of devices. Update?
killtext; Kill
toolStripMenuItem_action; Management
messagebox_fg3; All players will be killed. Do you really want to perform this operation?
messagebox_fg4; All players scores will be reset. Do you really want to perform this operation?
ToolStripMenuItem_RevivalGamer; Recover Player
blade-dressings; died due to loss of headband connection
blade-dressings2; No headband
pevent5p1; Lives recovered by First Aid
pevent5p2; Lives recovered by Anomaly
pevent5p3; Lives recovered by Revival Point
rechargeplayer; Player Reloading 
pbp1; Refill ammo 
pbp2;  by number of clips:
ClearLogEvents_messagebox1; Are you sure you want to delete the entire event log? This does not affect the event table.
MBS1; If several radiobases, each of them must be on a separate channel! 
MBS2; Invalid action 
MBS3; If you change tracking mode, scores will be lost. Do you really want to change the mode? 
MBS4; Question
MBS5; Tracking mode cannot be changed in the game!
ToolStripMenuItem_TypeOneMultiBase; Connection mode with a radiobase
ToolStripMenuItem_OneRadiobase; One radiobase
ToolStripMenuItem_MultiRadiobase; Several radiobases
RadiobaseDToolStripMenuItem; Radiobase channel
ConfDopToolStripMenuItem; Device Configurator
toolStripMenuItem_showconfigweapon; Weapon Configurator
GameManipulToolStripMenuItem; Game
LoadGameFromFileToolStripMenuItem; Load game
SaveGameInFileToolStripMenuItem; Save game
ReSearchToolStripMenuItem_ToolTipText; Join lost players into the game
AutoHideLabelTEToolStripMenuItem; Automatically hide when number of events exceeds:
FragsSettingToolStripMenuItem; Scoring
FuncManualChangeFragsToolStripMenuItem; Manual adjustment of points
FuncMinusFragKillBrotherToolStripMenuItem; Remove points for killing a teammate
ClearLogEvents_ToolStripMenuItem; Clear the event log
ChangeFragsToolStripMenuItem; Edit points
FragsPlusToolStripMenuItem; Enlarge
FragsMinusToolStripMenuItem; Reduce
DeletePlayerToolStripMenuItem; Remove Player
label_minimaze; Turn
pictureBoxShort; Hide/Show control panel
instr_plus_frag1; Operator increased Player Points 
instr_plus_frag2;  on 
instr_minus_frag1; Operator increased Player Points 
instr_minus_frag2;  on 
messagebox_deleteplayer; Do you really want to delete a Player?
lang_exportgame1; Export games in xml
lang_exportgame2; XML data
lang_importgame1; Import games from xml
messboxlang_loadgame1; Do you really want to download a game? All current data will be erased.
button_FinishGame2; Back to the game
PersonalCardToolStripMenuItem; Personal Player's card
PopUpMessagesToolStripMenuItem; Pop-up messages
IndicationEventsToolStripMenuItem; Display events
CalcSumStatToolStripMenuItem; Sum up the scores
ClearPrResToolStripMenuItem; Reset mid results
ct_stat_1; Player 
ct_stat_2;  captured Checkpoint{NAME}. Minutes left: 
ct_stat_3; Team 
ct_stat_4;  held Checkpoint{NAME}
ct_stat_5; Checkpoint{NAME}
ct_stat_6;   activated
ct_stat_7;  captured Checkpoint{NAME}. Hits left: 
rb_stat_2;  planted the Bomb/Timer
rb_stat_1; Player 
rb_stat_3; Player 
rb_stat_4;  defused the Bomb/Timer
rb_stat_5; Bomb/Timer blast
ToolStripMenuItem_ControlPoint; Checkpoint
dataGridView_HeaderControlPoint; Checkpoint
ToolStripMenuItem_ControlPoint_ToolTipTextHeader; captures / attempts
peoples; Humans
zombie; Zombies
rzombie_1;  became a Zombie
rzombie_2;  became a Human
DopActionToolStripMenuItem; More Actions
StatMigrateToolStripMenuItem; Transfer scores
ToolStripMenuItemHits; Hits
ToolStripMenuItemInjured; Injuries
ToolStripMenuItemLifes; Lives
ToolStripMenuItemKiller; Killer
ToolStripMenuItem_CountSpentCartridges; Shots
FinishGameOperation1; Save current game screen
FinishGameOperation2; Open a folder of game screens
FinishGameOperation3; Publish current game screen in VK
FinishGameOperation4; Save game scores to HTML
FinishGameOperation5; Save the current game screen in CSV (can be opened in Excel)
FinishGameOperation6; Save game scores to XML
FinishGameOperation7; Personal Player's card
FinishGameOperation8; Save all the images in PDF
FinishGameOperation9; Save all in ZIP-archive
GenerateImgFinishGameStatistics1; Frags
GenerateImgFinishGameStatistics2; Deaths
GenerateImgFinishGameStatistics3; Accuracy
GenerateImgFinishGameStatistics4; Game
GenerateImgFinishGameStatistics5; Team-Winner
GenerateImgFinishGameStatistics6; Winner
GenerateImgFinishGameStatistics7; Player-Winner
FooterLabel1; by laser tag equipment
GenFinishImgTablePlayersDD1; Deaths total
GenFinishImgTablePlayersDD2; ID
GenFinishImgTablePlayersDD3; Name
GenFinishImgTablePlayersDD4; Kills total
GenFinishImgTablePlayersDD5; Table of kills in a game of
GenFinishImgTablePlayersBase1; Frags
GenFinishImgTablePlayersBase2; Deaths
GenFinishImgTablePlayersBase3; Hits
GenFinishImgTablePlayersBase4; Injuries
GenFinishImgTablePlayersBase5; Damage done
GenFinishImgTablePlayersBase6; Damage received
GenFinishImgTablePlayersBase7; Accuracy
GenFinishImgTablePlayersBase8; Checkpoint
GenFinishImgTablePlayersBase9; Shots total
GenFinishImgTablePlayersBase10; Player ID
GenFinishImgTablePlayersBase11; Name Player or Team
GenFinishImgTablePlayersBase12; Game table 
label_saveFGimage1; Saving the current image
label_saveFGimage2; Game scores
label_saveFGimage3; Game_scores
label_csvexport1; Export scores to csv
label_csvexport3; Game_scores
label_csvexport4; Awards table
label_csvexport5; Kills table
label_csvexport6; Game table
RegularProcessFragOperation_U1; points in
RegularProcessFragOperation_U2; minutes
RegularProcessFragOperation_U3; points for
RegularProcessFragOperation_U4; point for
RegularProcessFragOperation1; Survival in the first
RegularProcessFragOperation2; No injuries in the first
ProcessFragOperation1; Killing a teammate
ProcessFragOperation2; Killing
ProcessFragOperation3; different rivals
ProcessFragOperation4; hitting a teammate
ProcessFragOperation5; hitting 
ProcessFragOperation6; attempt to capture Checkpoint
ProcessFragOperation7; held the Checkpoint
ProcessFragOperation8; Bomb/Timer plant
ProcessFragOperation9; Bomb/Timer defusal
ProcessFragOperation10; point for
ProcessFragOperation11; points for
dataGridView_count_spent_cartridges; Shots total
GenImgCardPlayer1; 'Card
GenImgCardPlayer2; of the game
GenImgCardPlayer3; Frags
GenImgCardPlayer4; Deaths
GenImgCardPlayer5; Hits
GenImgCardPlayer6; Injuries
GenImgCardPlayer7; Accuracy
GenImgCardPlayer8; Shots total
GenImgCardPlayer9; Checkpoint hold
GenImgCardPlayer10; Efficiency
GenImgCardPlayer11; place
GenImgCardPlayer12; in a team
GenImgCardPlayer13; in a battle
GenImgCardPlayer14; Rate of hits
GenImgCardPlayer15; Rate of injuries
GenImgCardPlayer16; Average rate of lives
GenImgCardPlayer17; Value for the Team
GenImgCardPlayer18; Points per event
GenImgCardPlayer19; Recoveries
GenImgCardPlayer20; Clips refill
GenImgCardPlayer21; Lives refill
GenImgCardPlayer22; Damage done
GenImgCardPlayer23; Damage received
GenImgCardPlayer24; Game Titles
GenImgCardPlayer25; Victims
GenImgCardPlayer26; Killed by Player
GenImgCardPlayer27; Killers
GenImgCardPlayer28; Player killed by
GenImgCardPlayer29; Damaged by Player 
GenImgCardPlayer30; Damage received from
FinishZipThrFormTransform1; Saving scores in a ZIP
FinishZipThrFormTransform2; Game scores
FinishZipThrFormTransform3; Game_scores
GenPdfThr1; Saving PDF report
GenPdfThr2; Game scores
GenPdfThr3; Game_scores
label_cancelFG; Cancel
GetRankText1; last action
GetRankText2; next to last action
GetRankText3; place
ConfTempGamesToolStripMenuItem; Game Templates
dop_stat_u3_1; Regeneration module recovery{NAME}
dop_stat_u3_2; Regeneration module injury{NAME}, lives remain:
dop_stat_u3_3; Regeneration module kill{NAME}
AutoSaveToolStripMenuItem; Autosave
AutoSaveYesToolStripMenuItem; Yes
ClearAutoSaveToolStripMenuItem; Delete
messboxlang_ClearAutoSaveToolStripMenuItem; Are you sure you want to delete autosaved games: 
playersPstat1; Are you sure to move player's
playersPstat2; to player
playersPstat3; The receivings player's scores will be changed. Move it?
mb_killplayer; Are you sure you want to kill player 
PauseOffToolStripMenuItem; Exit pause
PauseOnToolStripMenuItem; Pause
finishgame_error1; It's impossible to sum up
finishgame_error2; Multiple identical id in one command
avatarToolStripMenuItem; Avatar
SelectAvatarToolStripMenuItem; Select an image
DeleteAvatarToolStripMenuItem; Remove
ClearPrResToolStripMenuItemQ; Are you sure you want to delete intermediate results? After this action, it will be impossible to calculate the final statistics.
label_namegame; Name of the game
button_upload_to_server; Upload to server
button_upload_to_server_Click1; The following players have not set a global ID or novelty label: 
button_upload_to_server_Click2; Unable to send statistics
button_upload_to_server_Click3; The following players have not set a global ID or novelty label: 
button_upload_to_server_Click4; . You can upload statistics only on 
button_upload_to_server_Click5; Upload?
button_upload_to_server_Click6; . You can upload statistics only on
button_upload_to_server_Click7; Question
GetPlayerFromDBToolStripMenuItem; Select a player from the database
GetTeamFromDBToolStripMenuItem; Select a team from the database
label_baseplayer; DATABASE OF PLAYERS
label_synchronize_info; Not in sync
UPD_localDBplayers_status1; Base players updated
UPD_localDBplayers_status2; Log in to the Team Manager!
UPD_localDBplayers_status3; No connection to server
UPD_localDBplayers_status4; Synchronized
UPD_localDBplayers_status5; hours ago
button_newplayer; NEW PLAYER
ShowName; Display name
label_baseplayer_t; BASE OF TEAMS
button_newplayer_t; NEW TEAM
UploadStatToServerInfo0; There is no connection to the server. Save the game or copy from the autosave folder to download it when the Internet is working.
UploadStatToServerInfo1; Not all players are identified or marked with a note that they are new
UploadStatToServerInfo2; This game was added to the statistics server earlier.
UploadStatToServerInfo3; The club is unauthorized. Log in to the Team Manager, after saving the game, so as not to lose statistics, and repeat the action.
UploadStatToServerInfo4; Game successfully uploaded to statistics server
CheckRadioBasePreStart_1; The radio base is not responding or is turned off. Try to fix it. Looking for a radio base again?
CheckRadioBasePreStart_2; Radio base found. When updating the list of players, all statistics will be lost. Refresh the list of players?
CheckRadioBasePreStart_3; No radio base found!
ÑheckingRadiobaseDTG1; Communication with the radio base is lost. Try to find it again and automatically continue the game?
ÑheckingRadiobaseDTG2; The radio base is off
// Global Database Players
WMP1; Global Player Base
WMP2; Login
WMP3; Password
WMP4; Enter the club players control panel
WMP5; Club registration
WMP6; Adding a club
WMP7; Club name
WMP8; Login (used at login)
WMP9; Password
WMP10; City
WMP11; Contacts
WMP12; Register a club
WMP13; Add Player
WMP14; Add team
WMP15; Synchronize
WMP16; Log off
WMP17; Players
WMP18; Teams
WMP19; Name
WMP20; Date Added
WMP21; Team
WMP22; Number of games
WMP23; Glasses
WMP24; Of death
WMP25; Filter
WMP26; Adding a Team
WMP27; Team name
WMP28; Comment
WMP29; Add team
WMP30; Adding a player
WMP31; Name
WMP32; Add Player
WMP33; Player Editing
WMP34; Global player number
WMP35; Show temporary password
WMP36; Player name
WMP37; Current player team
WMP38; Player Status
WMP39; Active (available when selecting players in statistics)
WMP40; Passive
WMP41; Save
WMP42; Delete player
WMP43; Team editing
WMP44; Global team number
WMP45; Team name
WMP46; Delete
WMP47; No connection to the server. There may be no internet.\nDownloading the online database is not possible.
WMP48; Club login:
WMP49; Upload error
WMP50; You have not entered a login!
WMP51; You have not entered a password!
WMP52; You have not entered an email!
WMP53; You did not enter a club name!
WMP54; You have not entered the main city of your club!
WMP55; Club with this username is already registered
WMP56; Login data is not correct!
WMP57; Authorisation Error
WMP58; You did not enter a club name!
WMP59; Club data is not correct! Try logging in.
WMP60; You have not entered a player name!
//PersonalCard
PersonalCard_label_titleCard; Player's Card
PersonalCard_label2; Name
PersonalCard_label3; Type of weapon
PersonalCard_label4; Team
PersonalCard_label5; The duration of the game
PersonalCard_label6; The intensity of the game
PersonalCard_label7; Damaged
PersonalCard_label8; Damage received from
PersonalCard_columnHeader2; Name
PersonalCard_columnHeader3; Injured
PersonalCard_columnHeader4; Killed
PersonalCard_columnHeader6; Name
PersonalCard_columnHeader7; Injured
PersonalCard_columnHeader8; Killed
PersonalCard_button_savePC; Save Player's Card
button_xmlexport; XML-Export
rechargeEvToolStripMenuItem; Reloading
checkBox_istimergame; Fixed<br>Time
NGS#gamelabel; Game
NGS#button-operation; Operations
NGS#button-reanimateall; Revive All
NGS#button-killall; Kill them all
NGS#button-updateaddnew; Update device list with new players added
NGS#button-updateall; Update device list completely
NGS#button-showconf; Weapon Configurator
NGS#button-showconfdop; Device Configurator
NGS#button-finish; Summarizing
NGS#manufacturer; Laser tag manufacturer LSD Electronics
NGS#button-clearall; Reset statistics
NGS#button-otherfunctions; Other operations
NGS#tableviewbutton; table view (F9)
NGS#startgame; Start the game
NGS_recoverplayernames; Recover player names
NGS_loadgame; Load game
NGS_savegame; Save game
NGS_searchtranslator; Search for Radiobase
NGS_startgame; Start the game
NGS_stopgame; Stop the game
NGS_startgameproclabel; launch the game ...
NGS_stopgameproclabel; stop the game ...
NGS_fail; failure
NGS_gamekill; Player killed
NGS_gamehit; The player wounded
NGS_gamedeath; The player was killed
NGS_gameinj; The player was wounded
NGS_accuracy; Accuracy
NGS_indicate; indication
NGS_reanimate; reanimate
NGS_killplayer; kill
NGS_transferto; move to another team
NGS_closestat; close and exit
NGS_player; Player
NGS_frags-title; Frags
NGS_timer1; Setting the timer
NGS_timer2; Timer games, min.
NGS_timer3; not installed
NGS_timer4; installed
NGS_timer5; Set the timer
NGS_timer6; Reset Timer
NGS_timer7; Disable timer
NGS_selectavatar; Set avatar
NGS_selectplayer; Choose a player
NGS_ct; Checkpoint (captures / attempts)
NGS_continuegame; Continue the game
NGS_stopgameqp; Finish the game
NGS_splitintoteams; Divide into teams
NGS_selavatarpopuptitle; Upload avatar
NGS_selectfileavatar; Select a file
NGS_urlfileavatar; Download link
NGS_indivconf; Configure player
newGamestyleToolStripMenuItem; New game interface
TransferToTeamNVS1; You can not transfer a player to another team in the mode of multiple radio
TransferToTeamNVS2; Are you sure you want to transfer the player to another team?
newstatmanyplayer1; A new statistics interface is not available for this number of players. In one team should be no more than 14 players
newstatmanyplayer2; You can not run
end; The end
RecoverPlayerNamesToolStripMenuItem; Recover player names
FiscaleLogToolStripMenuItem; Fiscal statistics
SetVisOtherToolStripMenuItem; Other
NotFriedlyFairGameToolStripMenuItem; Not friendly fire game
//ExitForm
buttonMenuExitForm; Main Menu
buttonWindowsExitForm; Windows
buttonCancelExitForm; Cancel
//ConfForm
ConfFormName; LSD-Configurator
labelTypeDevBase; Weapon type:
labelTypeDevDef; Weapon type: Unspecified
labelInfoUpListU; Updating the list
labelInfoUpConf; Updating the configuration
label_countdevices_text1; Taggers:
label_countdevices_text2;  Headbands:
label_countdevices_text3;  psc.
labelInfoWriteData; Recording data ...
labelInfoWriteDataOk; Successful!
labelInfoWriteDataError; Error.
labelInfoFindTranlatorLate; Devices are being detected ...
labelTypeRetrasl; Device: 
labelInfoNonRetranslator; Could not detect the device.
toolStripComboBoxAddBand; Bind to
texterror; Error
gwsfmt1; Repeat group record?
gamernameerror; Player with the same name already exists!
groupBoxEdit1; Data
groupBoxEdit2; Data
groupBoxEdit3; Options
label1; min.
label18; Tagger code:
label2; Tagger ID:
label17; Team:
label7; pcs
label3; Clips:
label16; Bullets:
label6; Rapidity of fire AB:
label11; Cutter:
label4; Lives:
label15; Reloading time:
label9; sec.
label14; Death signal off<br>:
label12; Range of fire:
label21; spm.
label22; Damage
label10; Battery tagger<br>:
label5; Battery headband<br>:
checkBoxFFire; Friendly Fire
buttonRefresh; Update Data
buttonSendToTranlator; Record Data
buttonResp; Recover
columnSerial; Player
columnPovjazka; Headband
toolStripMenuItemIndecation; Indication
toolStripMenuItemDelBand; Remove headband
toolStripMenuItemRename; Rename
toolStripTextBoxAddBand; Bind headband to:
toolStripMenuItemRefresh; Refresh the device list
No; no
label19; Recovery timer
red; Red
blue; Blue
yellow; Yellow
green; Green
AutomaticReload; Automatic<br>reloading
label20; Shock timer
label23; Invulnerability<br>timer
label26; Firmware: 
SoundRecharge; Mute<br>reloading
groupBox_GroupSettings; Game settings
groupBox_IndividualSettings; Individual settings
groupBox_SystemSettings; System settings
groupBox_TimeSettings; Temporary settings
label27; Current Player:
group; GROUP
button_Milage; Life time/hours 
labelInfoWriteGroupDataOk; Group data recorded.
label_milage1; Life time: 
label_milage2;  h.
button_restore_the_default; Restore default settings
checkBox_SecureProtocol; Secured Protocol
exit; Exit Configurator
groupBox_Templates; Templates settings
button_TemplatesLoad; Load from...
button_TemplateSaveAs; Save as...
checkBox_GameMode; Game mode
ToolStripMenuItem_operation; Operations
savetemplate; Saving template...
template_settings; Template settings
template1; Template can be saved only in your templates!
template2; Not saved!
template3; Template is not saved!
template4; Template is not loaded!
load_the_template; Loading template
template5; Load template from TEMPLATES folder!
default; Are you sure you want to go to default settings?
attention; Attention
checkBox_isMiles; Compatibility <br>Mode
Ich1; Are you sure you want to change the Radiobase channel? 
Ich1-1; Change the Radiobase channel
Ich2; Radiobase channel changed!
Ich2-1; Successfull!
Ich3; Radiobase channel NOT changed!
Ich3-1; Error
Ich4; Are you sure you want to change the tagger channel? 
Ich4-1; ? The changes take effect immediately and taggers will appear on another channel 
Ich4-2; !
Ich4-3; Changing the tagger channel 
Ich5; Please wait, changing the tagger channel!
Ich6; Tagger channel changed!
Ich6-1; Successfull!
Ich7; Tagger channel NOT changed!
Ich7-1; Error
Ich8; Not all the selected devices changed the channel! 
labelInfoIchr; Changing the Radiobase channel
ChangeFrequencyBandToolStripMenuItem; Change the channel
ToolStripMenuItem_SelectAll; Select all
ToolStripMenuItem_Deselect; Deselect
DiapRToolStripMenuItem; Radiobase channel
update_list_device; Update the list of devices
GroupWrite1; Failures
GroupWrite2; of
GroupWrite3; Errors of updating
GroupWrite4; Errors of settings in groups
groupschange1; Group 
groupschange2;  is more than available. <br> in the group should be no more than
groupschange3;  pcs of tagger and no more than one headband. <br> If not ungroupped, it may malfunction. <br> Ungroup?
groupschange4; Error groupping
groupschange5;  Ungroupped successfully!
groupschange6; Group
groupschange7; has already headband. <br> No more than one!
groupschange8; Operation impossible
groupschange9; already
groupschange10; tagger
groupschange11; .<br> in the group can not be more than
groupschange12;  taggers!
groupschange13; Operation impossible
groupschange14; Are you sure you want to ungroup all the devices?
groupschange15; Warning
groupschange16; All available devices ungroupped!
groupschange17; Successfully
groupschange18; Ungroupping failed!
groupschange19; Error
groupschange20; Group together
groupschange21; Ungroup
renamegamer_MessageBox1; Player with the same name already exists! Do you want to rename the current player?
renamegamer_MessageBox2; Warning
checkBox_feedbackC; Reception
checkBox_feedback2; Transmission
groupBox_feedback; Feedback
checkBox_OffIndication; Disable indication
label28vvpo; Recovery time<br>after respawn
label29vosbp; Tagger off <br>without headband
ChangeGroupToolStripMenuItemToolTipText; Change group to bind to multiple<br>taggers to one player
OtherFunctionsToolStripMenuItem; Other Features
ResetGroupToolStripMenuItem; Reset all groups
ResetGroupToolStripMenuItemToolTipText; Ungroup all the devices
critical_parameters_not_identical1; Some settings are not the same!<br>Apply these settings to taggers with headbands? 
critical_parameters_not_identical1-1;  tagger 
critical_parameters_not_identical2; Question
critical_parameters_not_identical3; Tagger w/o headband failed! Kits are NOT groupped!
group_is_not_formed1; Group is not ready! Some devices (
group_is_not_formed2;  pcs.) are not transferred to the group!
never; never
checkBox_ShutOffAllSounds; Disable all sounds
id_change_confirmation_message1; Do you really want to change the ID?
id_change_confirmation_message2; Changing the System Setting
tabPage1; Basic Settings
tabPage2; System Settings
checkBox_theSoundOfAFlyingBullet; Sound of bullets
checkBox_VibrationFlyingBullets; Vibro of bullets
label_slipstext; Armor
checkBox_DelayShooting; Shot activation after triggering 1 sec.
label30mro; Tagger transmission power 
label31mrp; Headband transmission power
label34tbo; Tagger
label35tbp; Headband
groupBox_typebattary; Battery Type
label32; Scores transmission type
label36; Headband checking time
comboBox_TypeTransportStat1; Automatic
comboBox_TypeTransportStat2; By Radiobase signal
IdPchange0; Headband will be bound to tagger
IdPchange1; Headband with the same ID already exists!
IdPchange2; Do you really want to change the headband ID?
IdPchange3;  with ID = 
IdPchange6; Error while changing ID!
ChangeIdPToolStripMenuItem; Change the headband ID
comboBox_TypeBattaryS1; 2AA (standard)
comboBox_TypeBattaryS2; 3AA/Li-Ion
comboBox_TimerControlP; Headband checking time
zikpvo; Headband and tagger checking time is NOT the same!
label_choise; Select available Radiobase
listView_radiobase1; Name
listView_radiobase2; Channel
choice_button_ok; Load
conf_v_rb_mb1; Radiobase is not selected and will be loaded randomly
Respawn2ToolStripMenuItem; Recover without headband
SearchRadiobaseToolStripMenuItem; Search for Radiobase
label_vol; Volume control: 
trackBar_volume1; Quiet
trackBar_volume2; Average
trackBar_volume3; Higher than average
trackBar_volume4; Loud
checkBox_recoil; Recoil
priority1; Low 
priority2; Average 
priority3; High 
priority4; The highest
pov2_label42; Team color/headband
pov2_label38; Damage priority 
pov2_label43; Zone 1
pov2_label44; Zone 2
pov2_label45; Zone 3
pov2_label46; Zone 4 
pov2_label39; Damage value
groupBox1; Operation mode
radioButton_regimvibro1; Vibro of corresponding zone only
radioButton_regimvibro2; Vibro of one element
pov2_tabPage3; Headband
ToolStripMenuItem_ConfForGamerCommand; Team Configurator
message_g_nku1; Impossible to configure the devices found by different Radiobases
message_g_nku2; Team Configurator
groupBox_regeneration; Regeneration
label40; Lives
label41; Interval, sec.
checkBox_FullCycleOfRecharging; Full reloading cycle
checkBox_RGBregim; RGB mode
IDradiobaseToolStripMenuItem; Radiobase ID
checkBox_Zombie; Zombie mode
checkBox_zombiedeath; Zombie deaths
LoadAndWriteFromMultiTemplateToolStripMenuItem; Load multitemplate from...
SaveMultiTemplateToolStripMenuItem; Multitemplate is saved as...
checkBox_TimeShockHitInTheGun; Shock time 2 secs<br>by sensor<br>in tagger
conf_tabPage4; System Settings 2
checkBox_offvibro_p; Headband vibro OFF
comboBox_ravenindication1; All off
comboBox_ravenindication2; Steady
comboBox_ravenindication3; In synchronization with a shot
comboBox_ravenindication4; Smart lights
raven_ind_label; Indication
checkBox_HandSensor; Second Hand Sensor<br>(Arena only)
//Rename Form
label_renameform; Name
button_renameform; Apply
button_namecanc_renameform; Reset Name
//Âûáîð òèïà îðóæèÿ
label_vto; Select tagger type
//ManagerPlayers
button_addCommand; Add team
button_AddGamer; Add Player
columnCommand; Team
columnHeader_Gamer; Player
label_curcoml; Current team: 
DeleteCommandToolStripMenuItem; Delete team
DeleteGamerToolStripMenuItem; Delete player
ChangeCommandGamerToolStripMenuItem; Move to another team
messagesMP1; This team already exists. Please enter a different name!
messagesMP2; Delete all the same names!
messagesMP3; This player already exists. Please enter a different name!
textwarning; Warning
messagesMP4; Do you really want to delete all the players without any team?
messagesMP5; Do you really want to delete the team? 
messagesMP6; ? All the players of this team will be moved into -no-team-
//Êîíôèãóðàòîð äîï. óñòðîéñòâ
barrel; Tagger or headband
retranslator; Repeater
checkpoint; Checkpoint
medicine_chest; Regeneration module
current_device; Current Device: 
label_countdopdevices_text1; Devices found: 
label_countdopdevices_text2;  pcs.
columnSerialDev; Device
labelTypeDevDef2; Device Type: Unknown
groupBox_SystemSettings2; System settings
groupBox_RepeaterFunction; Data transmitted by repeater
checkBox_feedback; Feedback
checkBox_statistics; Scores
checkBox_revival; Recovery
checkBox_death; Death
columnTypeOpDevice; Device Type
label2iddev; ID device
codf_errorwrite1; Error occured:
codf_errorwrite2; of
codf_errorwrite3; Record error
bomb; Bomb/Timer
groupBox_settingbomb; Bomb/Timer Settings
labelbombpanel1; Explosion time
labelbombpanel2; Planting time
labelbombpanel3; Defusal time
labelbombpanel4; Signal/Siren time
groupBox_kub; Killed by Bomb
checkBox_typeevent; Kill'em all<br>(for firmware<br>M2-M3)
messagebox_vurtv1; Planting/Defusal time cannot be less or equal to the explosion time!
messagebox_vurtv2; Record is impossible
label_sirenlab_vsegda; Always
labelTypeDev1; Device Type: Repeater
labelTypeDev2; Device type: Bomb/Timer
labelTypeDev3; Type: Regeneration module
labelTypeDev4; Device Type: Checkpoint
dopustr_ct1; for the team Red
dopustr_ct2; for the team Blue
dopustr_ct3; for the team Yellow
dopustr_ct4; for the team Green
dopustr_label28; Delay time (fairness)
checkBox_liveisk; Keep alive<br>the team<br>who planted Bomb/Timer
ToolStripMenuItem_Respawn; Recover
renameod_MessageBox1; Additional device with the same name already exists! Do you want to rename the current device (with the name of the previous device reset)?
renameod_MessageBox2; Warning
checkBox_ctregim; Capture mode
checkBox_ctregim1; Hold mode
checkBox_ctregim3; Base mode
button_typect2; A point with two modes
button_typect3; With three modes Point
label17_cdt; Holding Time
label30_cdt; Number of hits
label17_clips; Clips
codf_comboBox_regimapt1; Capture point
codf_comboBox_regimapt2; Stun point
codf_comboBox_regimapt3; Spawn point
codf_comboBox_regimapt4; Radiation point
codf_comboBox_regimapt5; Anomaly point
comboBox_types_apt1; IR
comboBox_types_apt2; Radio channel
label36_codf; Interval
label37_codf; Type of connection
label38_codf; Value
label35_codf; Team
label30_codf; Module operation
comboBox_types_apt_codf1; IR
comboBox_types_apt_codf2; Radio channel
label14_codf; Operation
label9_codf; Recovery
checkBox_apt8_codf; Autorecovery
label12_codf; Ammo
label17_codf; Clips
label11_codf; Medic
label_aptlife_codf; Lives
label15_codf; Autorecovery, sec.
label16_codf; Reboot time after 1 press, sec.
groupBox_apt_codf; Module settings
sec; sec.
min; min.
label13_codf; Module lives
label_aptlabel1_codf; Dies from:
comboBox_regimapt_tl_codf1; Time, in seconds.
comboBox_regimapt_tl_codf2; Takes lives
comboBox_regimapt_tl_codf3; Adds lives
label42_codf; Interval dps
label41_codf; Operating mode
comboBox_regimBomb1_codf; Counter Terror
comboBox_regimBomb2_codf; Destruction
RenameDDToolStripMenuItem; Rename
label39_codf; Fairness
comboBox_LbombType1_codf; Press
comboBox_LbombType2_codf; Press - Shoot
comboBox_LbombType3_codf; Shoot - Press
comboBox_LbombType4_codf; Shoot - Press - Shoot
label40_codf; After explode delay
groupBox_ct; Checkpoint settings
ddconf_ct_pnv; Received incorrect values from the control point
//ïðèáàâëåíèå èëè óáàâëåíèå ôðàãîâ
editfragsform1; Add frags:
editfragsform2; Take frags:
//íàñòðîéêà øàáëîíîâ èãðû
MTForm_title; Game Template Manager
MTForm_columnTemplate; Game Template
MTForm_button_addtempgame; Add template
MTForm_button_savetempgame; Save template
MTForm_button_deletetempgame; Delete
MTForm_label_tempgame1; The name of the template
MTForm_label_tempgame2; Game Type (who wins)
MTForm_label_tempgame3; Winning rules
MTForm_label_tempgame4; Assigning titles
MTForm_label_tempgame7; Personal cards
MTForm_label_tempgame5; Basic scores columns
MTForm_checkBox_columnsbasesimg1; Frags
MTForm_checkBox_columnsbasesimg2; Deaths
MTForm_checkBox_columnsbasesimg3; Hits
MTForm_checkBox_columnsbasesimg4; Injuries
MTForm_checkBox_columnsbasesimg5; Damage done
MTForm_checkBox_columnsbasesimg6; Damage received
MTForm_checkBox_columnsbasesimg7; Accuracy
MTForm_checkBox_columnsbasesimg8; Checkpoint
MTForm_checkBox_columnsbasesimg9; The number of shots
MTForm_checkBox_columnsbasesimg10; Kill players after game
MTForm_label_tempgame6; Automatically change points
MTForm_label_tempgame8; Font Color 1
MTForm_label_tempgame9; Font Color 2
MTForm_label_fraglab; Frags total
MTForm_comboBox_typegame1; Team play (team wins)
MTForm_comboBox_typegame2; Deathmatch (free for all/no teams)
MTForm_comboBox_winp1; Most frags
MTForm_comboBox_winp2; Most killed
MTForm_comboBox_winp3; Most hits
MTForm_comboBox_winp4; Most accurate
MTForm_comboBox_winp5; Least deaths
MTForm_comboBox_winp6; Least injuries
MTForm_comboBox_winp7; Least number of hits & injuries
MTForm_comboBox_winp8; Most checkpoint captures
MTForm_comboBox_titulsp1; Players
MTForm_comboBox_titulsp2; Teams
MTForm_comboBox_kkrr1; Who injured, whom hit
MTForm_comboBox_kkrr2; Who killed who killed
MTForm_listBox_fragplusminus1; Checkpoint capture
MTForm_listBox_fragplusminus2; Checkpoint hold
MTForm_listBox_fragplusminus3; Friendly kills
MTForm_listBox_fragplusminus4; Friendly fire
MTForm_listBox_fragplusminus5; Kills N different rivals
MTForm_listBox_fragplusminus6; Hits N different rivals
MTForm_listBox_fragplusminus7; Alive in the first N minutes
MTForm_listBox_fragplusminus8; Not injured in the first N minutes
MTForm_listBox_fragplusminus9; Bomb/Timer defusal
MTForm_listBox_fragplusminus10; Bomb/Timer plant
MTForm_string0; Attempts to capture Checkpoint
MTForm_string1; Checkpoint hold
MTForm_string2; Friendly kill
MTForm_string3; Friendly fire
MTForm_string4; Kills N different rivals
MTForm_string5; Hits N different rivals
MTForm_string6; Alive the first minutes of the game N
MTForm_string7; Not injured in the first minutes of the game N
MTForm_string8; Bomb/Timer defusal
MTForm_string9; Bomb/Timer plant
MTForm_string10; Rivals total
MTForm_string11; Minutes total
MTForm_string20; No name
MTForm_string21; New Template
MTForm_tabPage2; End of the game
MTForm_label1; Ending rules
MTForm_label2; End the game when:
MTForm_label3; End of the game by timer is independent and set up separately
MTForm_comboBox_fg_rules1; No
MTForm_comboBox_fg_rules2; Achieving N frags by Team
MTForm_comboBox_fg_rules3; Achieving N frags by Player
MTForm_comboBox_fg_rules4; Achieving N recoveries by Team
MTForm_comboBox_fg_rules5; Achieving N recoveries by Player
MTForm_comboBox_fg_rules6; Selected player is dead
MTForm_comboBox_fg_rules7; Bomb/Timer explosion
MTForm_comboBox_fg_rules8; Checkpoint captured & hold
MTForm_comboBox_fg_rules9; Zombies win in a zombie mode
MTForm_comboBox_fg_rules10; Regeneration module is dead
MTForm_label_fgl1; Frags total
MTForm_label_fgl2; Recoveries total
MTForm_label_fgl3; Player ID
MTForm_label_fgl4; Captures total
MTForm_tabPage1; Points
MTForm_tabPage_settings1; Basic settings
MTForm_string22; You can not delete a template that is installed as a game
MTForm_string23; Delete template
//Program settings
SettingsForm_title; Program settings
checkBox_is_SearchForDevicesAfterChangingDR; Automatically start the search for devices after changing the range of radio and weapons
checkBox_WindowMode; Window mode
checkBox_manytranslator; Mode: Multiple RadioBases
checkBox_AutoSaveGameWhenSummingUp; Autosave games
checkBox_ManualChangeFrags; Manually adding / removing frags
checkBox_ServerStat; Server Statistics Mode
checkBox_WFstat; WiFi statistics mode
checkBox_DisplayTheSecondaryWeapon; Display in the statistics of the main weapon
checkBox_hits_injs; Show hits in the new statistics interface
SettingsForm_label3; Special settings (do not change if not sure)
SettingsForm_label1; Interview interval
SettingsForm_label2; Number of device discovery cycles
SettingsForm_label4; Number of device retrieval cycles for repeated updates
button_save; Save
button_cancel; Cancel
SettingsForm_checkBox_ffignore; Do not take into account falling into the players of your team
//Ôèñêàëüíàÿ ñòàòèñòèêà
FiscaleForm_title; Fiscal statistics
label_FSnop; Beginning of the reporting period
label_FSkop; The end of the reporting period
FS_columnHeader1; Date and time of the start of the game
FS_columnHeader2; Duration of the game (min.)
FS_columnHeader3; Number of events
FS_columnHeader4; Number of players
label_FScg; Number of games
label_FSspg; Total duration of games
label_FSscg; Average number of players
button_FSsavetocsv; Save to CSV
FS_lang_savedialog1; Preservation of fiscal statistics